dynamic class gfx.ui.NavigationCode
{
    static var UP: String = "up";
    static var DOWN: String = "down";
    static var LEFT: String = "left";
    static var RIGHT: String = "right";
    static var START: String = "start";
    static var BACK: String = "back";
    static var GAMEPAD_A: String = "gamepad_A";
    static var GAMEPAD_B: String = "gamepad_B";
    static var GAMEPAD_X: String = "gamepad_X";
    static var GAMEPAD_Y: String = "gamepad_Y";
    static var GAMEPAD_L1: String = "gamepad_L1";
    static var GAMEPAD_L2: String = "gamepad_L2";
    static var GAMEPAD_L3: String = "gamepad_L3";
    static var GAMEPAD_R1: String = "gamepad_R1";
    static var GAMEPAD_R2: String = "gamepad_R2";
    static var GAMEPAD_R3: String = "gamepad_R3";
    static var GAMEPAD_START: String = "start";
    static var GAMEPAD_BACK: String = "back";
    static var ENTER: String = "enter";
    static var ESCAPE: String = "escape";
    static var END: String = "end";
    static var HOME: String = "home";
    static var PAGE_DOWN: String = "pageDown";
    static var PAGE_UP: String = "pageUp";
    static var TAB: String = "tab";
    static var SHIFT_TAB: String = "tab";

	function NavigationCode()
	{
	}

}
